Bethesda brings Mounted Combat to Skyrim with 1.6 Update

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Bethesda has just announced the inclusion of another new feature in Skyrim,  Mounted combat has made its way into the game just Like the previously added kill cameras and Kinect support for 360. These highly-requested features were originally shown off in the Skyrim Game Jam video and have been added to the game via free updates.

PC users can begin using the latest Skyrim update right now. Besides the addition of Mounted Combat, 1.6 Update also includes several bug fixes.  No word on when the update will reach the 360 or PS3 just yet, but I’m sure it wont be long.

Hopefully we will continue to see features from the Game Jam video make their way into the game. I know I could go for some spear action.

1.6 update release notes:


  • Mounted Combat – Skyrim now allows you to do melee and ranged combat while riding a horse


  • General stability and memory optimizations
  • General AI pathfinding optimizations and bug fixes
  • Optimizations and crash fixes for data leaks
  • Fixed rare crash with lighting
  • Fixed crashes related to loading and saving games
  • Fixed crash with summoned creatures/NPCs
  • Fixed rare issue where saves would be corrupted
  • Improved logic for when ranged kill cams are played
  • Fixed issue with ranged kill cams while killing a dragon
  • Fixed rare issue with certain ranged kill cams not playing properly
  • Fixed issue with nirnroot lighting not properly cleaning up
  • Fixed issue where bow damage was being calculated incorrectly
  • Fixed rare problem with werewolf kill moves would not finish animating properly
  • In “The Break of Dawn” fixed rare issue where Meridia’s Beacon would disappear from player’s inventory
  • Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime
  • Fixed issue where certain creatures and NPCs would fail to respawn properly
  • Fixed rare issue with dialogue subtitles not displaying properly
  • Fixed issue with water appearing blurry when loading a saved game after creating a save underwater
  • Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled  (Xbox 360)
  • Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled  (Xbox 360)
  • Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled  (Xbox 360)

Source: Bethesda